Abstract
This poster will demonstrate how to use Kahoot!, a free game-based learning platform, to make research methods an interactive teaching experience. Instead of lecture-based, mid-semester recap covering topics such as source evaluation, keyword refinement, and database searching, Kahoot! helps transform a class from boring to exciting. Attendees will learn how to design their Kahoot! as well as create buy-in with students.
Poster presented at the SEFLIN Regional Conference 2017 - Libraries: The New Town Hall, Thursday, July 27, 2017 at the Klovens Conference Center, Florida International University, Biscayne Bay Campus.
Original language | American English |
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State | Published - Jul 27 2017 |
Event | SEFLIN Regional Conference 2017 - Florida International University, Miami, FL Duration: Jul 27 2017 → Jul 27 2017 |
Conference
Conference | SEFLIN Regional Conference 2017 |
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Abbreviated title | SEFLIN 2017 |
City | Miami, FL |
Period | 7/27/17 → 7/27/17 |
Keywords
- Kahoot; game-based learning; interactive teaching
Disciplines
- Library and Information Science