TY - UNPB
T1 - Learning from Las Vegas
T2 - Gambling, Technology, Capitalism, and Addiction
AU - Courtwright, David T.
N1 - David T. Courtwright. “Learning from Las Vegas: Gambling, Technology, Capitalism, and Addiction.” Occasional
Paper Series 26. Las Vegas: Center for Gaming Research, University Libraries, 2014.
PY - 2014/6/1
Y1 - 2014/6/1
N2 - Gambling has always led to addictive behavior in some individuals. However, the number and types of addicted gamblers have changed over time and in response to specific gambling environments. Recent work by historians, journalists, and anthropologists, reviewed in this paper, suggests that the situation worsened during the modern era, and that it has become worse still during the last half century. Technological, organizational, and marketing innovations have “weaponized” gambling, increasing both the likelihood that people will gamble and that they will gamble compulsively—a phenomenon with parallels to several other consumer products, including processed food, digitized games, and psychoactive drugs.
AB - Gambling has always led to addictive behavior in some individuals. However, the number and types of addicted gamblers have changed over time and in response to specific gambling environments. Recent work by historians, journalists, and anthropologists, reviewed in this paper, suggests that the situation worsened during the modern era, and that it has become worse still during the last half century. Technological, organizational, and marketing innovations have “weaponized” gambling, increasing both the likelihood that people will gamble and that they will gamble compulsively—a phenomenon with parallels to several other consumer products, including processed food, digitized games, and psychoactive drugs.
KW - Las Vegas; gambling history; gambling addiction; machine gambling; Internet gambling; food addiction
M3 - Discussion paper
T3 - University of Nevada Las Vegas Center for Gaming Research Occasional Paper Series
BT - Learning from Las Vegas
ER -