Developing serious games to promote cognitive abilities for the elderly

Hongmei Chi, Edward Agama, Zornitza Genova Prodanoff

Producción científica: Literary contribution

Idioma originalEnglish
Título de la publicación alojada2017 IEEE 5th International Conference on Serious Games and Applications for Health, SeGAH 2017
EditoresNuno Rodrigues, Joao L. Vilaca, Nuno Dias, Kevin Wong, Sara de Freitas, Duarte Duque
ISBN (versión digital)9781509054824
DOI
EstadoPublished - jun 5 2017
Evento5th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2017 - Perth, Australia
Duración: abr 2 2017abr 4 2017

Serie de la publicación

Nombre2017 IEEE 5th International Conference on Serious Games and Applications for Health, SeGAH 2017

Conference

Conference5th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2017
País/TerritorioAustralia
CiudadPerth
Período4/2/174/4/17

ASJC Scopus Subject Areas

  • Human-Computer Interaction
  • Media Technology
  • Computer Science Applications
  • Neuropsychology and Physiological Psychology
  • Health(social science)
  • Pediatrics, Perinatology, and Child Health
  • Education

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